Joan
Wildenberg. No blog
Carl Kuehl,
The idea you put forth was an interesting concept. The rules
are clear and the underlying thought would be learned by playing the game. I
don’t know if it would be interesting to play though, but it would definitely
be worth a try. One small point of critique though is that I see no reason for
some characteristics being transmitted through imitation as the selection of favorable
characteristics (status, speed, maintenance costs, fuel efficiency, sustainability,
design) is fully random and is actually perceived by the players as random as
well. There would be no drive to imitate one another.
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